Premier League 1999-00 Season Review: Format and Rules

By Arasi Rex · Updated 15 August 2026 · 6 min read

The 1999-00 Premier League season was played with 20 clubs, and that single structural fact should shape any review of it. A proper review starts with the format, not with one result, because the format determined how many matches each club played, how the table was sorted and what relegation meant. With 20 clubs, each side played 38 matches, the season had 380 in total, and a win was worth three points.

The mechanism: how a 20-club season worked

The arithmetic of the 1999-00 season is straightforward, and it matters. Each club played every other club twice, once at home and once away, for 38 matches per club. Across the division that produced 380 matches. Three points for a win and one for a draw meant there was a clear incentive to attack. A team that won 1-0 gained more from the result than a team that drew 2-2, and that shaped how mid-table clubs approached matches late in the campaign.

Relegation and promotion were tied to that same structure. The bottom three clubs dropped into the Championship. The replacement clubs came up through two automatic places and one play-off place. So there were always three clubs going down and three coming up, which kept the 20-club size stable from season to season.

The tiebreakers were defined in a set order. Points came first. Goal difference came second. Goals scored came third. If clubs were still level after all of that, and the position decided the title, relegation or European qualification, a play-off at a neutral venue could be used. In a season review, those tiebreakers are not trivia. They decide whether a team finished fourth or fifth, and whether a club stayed up or went down.

History: from 22 clubs to the 1999-00 shape

The Premier League's own history explains why 1999-00 had 20 clubs. The league was founded on 20 February 1992, when the First Division clubs broke away to negotiate their own broadcast deals. The first season, 1992/93, began with 22 clubs. The league then reduced to 20 clubs in 1995/96, and that is the format in place for the 1999-00 season.

The move from 22 to 20 clubs was not cosmetic. It changed the fixture count and created the rhythm that still defines the competition today. It also changed how relegation worked. With 22 clubs, the league had a different balance of home and away games. With 20, the schedule became the familiar 38-match shape that a 1999-00 review has to account for.

The rules that complicate a retrospective

Modern reads of old seasons often import current rules by accident. The reference facts list a 25-player squad list for players over 21, with at least 8 homegrown players. A homegrown player is defined as someone trained in England or Wales for three years before turning 21. Under-21 players do not count against the 25. That is a current squad rule. It is not a description of how squads were built in 1999-00. A careful review should use it as context for how the league evolved, not as a yardstick for a 1999-00 squad.

The same applies to substitutions. The reference facts state that five substitutions can be made per match, in a maximum of three windows plus half-time. That is the modern rule. A review of a 1999-00 season should not judge tactical decisions as if managers had five changes available. The instructions on substitutions are in the reference data, but they are not evidence that the 1999-00 season used them.

European qualification is another place where anachronism slips in. The typical structure sends the top four to the Champions League league phase, fifth and the FA Cup winner to the Europa League, and the League Cup winner to the Conference League play-off. Additional Champions League places can arrive through UEFA coefficient performance. If a cup winner already qualified through league position, the place passes down. This is the typical structure in current reference materials. A 1999-00 season review needs season-specific information about the European allocation, because the modern structure is not automatically the same as the one used in that season.

Edge cases and common confusions

One common error is treating all Premier League seasons as identical. The league did not begin with 20 clubs. It began with 22, and the reduction came in 1995/96. Any review that refers to 38 matches for the 1992/93 season would be wrong.

Another is the order of tiebreakers. Goal difference sits before goals scored. In retrospective writing, people often say goals scored when they mean goal difference. The data is explicit: points, goal difference, goals scored, then head-to-head record. If a tie still needs breaking and it affects the title, relegation or European qualification, a neutral-venue play-off could be used. That is a rare edge case, but it is in the rules.

Squad size is a third confusion. The 25-player limit only applies to players over 21. Under-21 players do not count. The homegrown rule requires training in England or Wales for three years before turning 21. It is not a nationality rule. A player can be English and still fail the homegrown test if they were trained abroad, and a player from overseas can meet it with enough time in an English or Welsh academy. This matters when someone tries to compare squad depth across eras.

For fantasy-style reviews, the scoring system is also part of the reference stack. A 15-player squad has 11 starters and a £100.0m budget, with no more than 3 players from one club. Goals are worth 6 for a goalkeeper or defender, 5 for a midfielder and 4 for a forward. Assists are worth 3. Clean sheets are worth 4 for a goalkeeper or defender and 1 for a midfielder. Appearance points are 1 for under 60 minutes and 2 for 60 or more. Bonus points go 3, 2, 1 to the top three BPS scorers. Yellow cards cost -1, red cards -3, own goals -2 and penalty misses -2. Goalkeepers get +1 per 3 saves and 5 for a penalty save. Every two goals conceded costs a goalkeeper or defender -1. The captain's score doubles, and a transfer beyond the free allowance costs -4. Those are the verified scoring basics. If a 1999-00 review includes a fantasy element, it should use this scoring system rather than inventing one.

Key takeaways

  • The 1999-00 season used the 20-club, 38-match format, with 380 matches in total.
  • Three points for a win and one for a draw shaped how teams approached the season.
  • The Premier League began with 22 clubs in 1992/93 and reduced to 20 in 1995/96.
  • Tiebreakers were points, goal difference, goals scored, then head-to-head, with a possible neutral-venue play-off.
  • Modern squad and substitution rules should not be applied to 1999-00 without season-specific evidence.

FAQ

How many games did each team play in the 1999-00 Premier League?

Each club played 38 matches, with 20 clubs competing. That made 380 matches in total. The league awarded three points for a win and one for a draw.

When did the Premier League reduce to 20 teams?

The Premier League began with 22 clubs in 1992/93 and reduced to 20 in 1995/96. The 1999-00 season was part of that 20-club era.

How were ties broken in the 1999-00 season?

The order was points, goal difference, goals scored, then head-to-head. If a tie still mattered for the title, relegation or European qualification, a play-off at a neutral venue could be used.

How many teams were relegated from the Premier League?

The bottom three were relegated. Three clubs came up, two through automatic places and one through the play-off.