How Many Suspensions Applied in Fantasy Premier League?

By Arasi Rex · Updated 15 August 2026 · 7 min read

At FPL point-scoring level, a suspension is not applied as a separate penalty. The only deductions applied directly to a player's score are -1 for a yellow card and -3 for a red card. So if you are asking how many suspensions were applied to a score, the honest count is zero for the suspension itself and one card deduction per card shown.

That sounds like a technicality, but it changes how you read a player's FPL history. A red card does not produce a -3 for the red card and then a second -3 for the suspension next week. It produces one red-card deduction in the matchweek where the card was shown, followed by a missed match in a later gameweek with no appearance points. A yellow card works the same way at a smaller scale: -1 at the time, and a later missed match, if it happens, is not a separate FPL deduction.

The mechanism

FPL uses a 15-player squad, 11 starters, a £100.0m budget and a maximum of 3 players per club. Those numbers matter before any suspension discussion because they set the boundaries around who can cover an absence. A manager who loads up on one club can only have three of its players, so when one of those three is suspended, the squad can be left short. The bench is the only buffer.

Within that squad, every gameweek score is built from a defined scoring model. Goals bring 6 points for a goalkeeper or defender, 5 for a midfielder and 4 for a forward. Assists bring 3. Clean sheets bring 4 for a goalkeeper or defender and 1 for a midfielder. Appearance points are 1 for under 60 minutes and 2 for 60 minutes or more. Bonus points go 3/2/1 to the top three BPS scorers. On the negative side, a yellow card costs -1, a red card costs -3, an own goal -2, and a penalty miss -2. Goalkeepers earn +1 for every three saves and 5 for a penalty save. Every two goals conceded costs a goalkeeper or defender -1. The captain's score is doubled.

Suspensions do not appear in that list because they are not scoring events. A suspension is an availability event. When a player is unavailable, the FPL scoring system has nothing to score for that fixture: no minutes, no clean sheet, no attacking return, and no card deduction from the missed match. The only card points associated with the suspension were applied in the match where the card was earned. That is why questions about how many suspensions applied can be confusing. There is no separate transaction on a gameweek history labelled 'suspension'. There is only the card deduction in one matchweek and a zero in the suspended matchweek.

History/evolution

The Premier League calendar that governs those matchweeks has a specific history. The competition was founded on 20 February 1992 as the FA Premier League, when First Division clubs broke away to negotiate their own broadcast deals. The first season, 1992/93, had 22 clubs. That was reduced to 20 for 1995/96, and the 20-club format has remained ever since. Each club plays 38 matches, one home and one away, producing 380 matches in a season. Teams get three points for a win and one for a draw; the bottom three are relegated to the Championship and three clubs are promoted from it, two automatically and one through the play-off.

That stable 20-team structure matters for suspensions. A 38-match league season gives a suspended player a fixed number of possible league fixtures to miss and a clear rhythm of home and away matches. The 22-team calendar of the first seasons had a different scheduling rhythm. The scoring model used in FPL now operates within the 20-team structure, so a card deduction is applied to a specific gameweek, and the missed match falls on that same 38-match calendar.

The same calendar also decides the table and the European places. The tiebreakers, in order, are points, goal difference, goals scored, then head-to-head record. If two clubs are level and the position decides the title, relegation or European qualification, a play-off at a neutral venue may be used. The top four go to the Champions League league phase, fifth and the FA Cup winner go to the Europa League, and the League Cup winner goes to the Conference League play-off. Those placing rules are separate from FPL scoring, but they explain why a suspended player's absence can matter beyond a single gameweek: the club and the fantasy manager are both trying to protect a league position, and every missed match changes the path to it.

Edge cases

The card deductions have several edge cases worth knowing. The biggest is the captain multiplier. Captain scores double, so a captain who receives a red card loses 6 points, not 3. A yellow card for a captain costs -2 instead of -1. This is the fastest way for a single on-field event to damage an FPL gameweek.

Defenders and goalkeepers carry extra risk. Every two goals conceded costs them -1, and that deduction is applied on top of a red card. A defender who is sent off in a match where his team concedes two goals loses 1 point for the two goals conceded, plus 3 for the red card, plus any appearance points earned up to the sending-off. The red card does not cancel the goals-conceded deduction.

Multiple penalty events are not capped. If a player scores an own goal and misses a penalty, the listed deductions add together: -2 and -2. Add a yellow card and the total from those three events is -5. The scoring model applies each event independently, so there is no rule that a player cannot go heavily negative in a single match.

Squad structure creates the final edge case. The real-world squad rules require a 25-player list for over-21s, with at least eight homegrown players, while under-21 players do not count against that list. FPL uses a 15-player squad with a £100.0m budget. But the maximum of three players per club means a suspension at one club can block a transfer strategy. If a manager already owns three players from that club, they cannot add a fourth to cover the suspended player. They have to use one of the existing reserves or accept a zero.

Reaction moves also have a price. Any transfer beyond the free allowance costs -4, so replacing a suspended player is not automatically free. A manager who already used the free transfer has to subtract 4 from the gameweek total before counting the value of the replacement.

When someone asks how many suspensions applied, the useful answer is not a count of empty weeks. It is the card count, the captain multiplier and the separate deductions still on the player's record.

FAQ

How many points does a suspension cost in FPL?

A suspension itself costs 0 extra points in FPL. The card that caused it costs -1 for a yellow or -3 for a red. If the player is your captain, the card deduction is doubled.

Does a red card in FPL automatically mean -3 points?

Yes. A red card is -3 points in the gameweek it is shown. Other deductions from the same match, such as the -1 for every two goals conceded by a goalkeeper or defender, are applied separately.

Do suspended players score points in FPL?

No. A player who misses a match through suspension receives no appearance points, no goals, no assists and no clean sheet points for that fixture. The card deduction from the earlier match remains on the total.

How many card deductions can affect one FPL gameweek?

There is no limit written into the scoring rules. Each yellow card is -1, each red card is -3, and each own goal or penalty miss is -2. A player who collects several negative events in one match can go heavily negative.

Key takeaways

  • The answer to how many suspensions applied is a card count, not a separate FPL points event. A yellow card is -1, a red card is -3, and the suspension itself adds 0.
  • A suspended player who misses a later match earns no appearance points, no clean sheet points and no attacking returns for that gameweek.
  • A captain doubles the card deduction, so a red card costs -6 and a yellow costs -2.
  • Goalkeepers and defenders also lose 1 point for every two goals conceded, and that deduction is added on top of a red-card loss.
  • The Premier League's current 20-club, 38-match format, in place since 1995/96, is the calendar that determines when suspended players miss matches.