fpl simulations explained: how to model your fantasy season
By Arasi Rex · Updated 14 August 2026 · 6 min read
FPL simulations explained: they let you model a full season of fantasy points by running thousands of possible outcomes for each match. The key benefit is that they turn raw data, player form, fixtures, and chip usage, into a probability distribution that shows how many points you could expect under different scenarios. In the 2026/27 season, the new DefCon rules and BPS tweaks mean that the same player can now earn a different bonus profile than before, so simulations must account for those changes.
What are FPL simulations?
FPL simulations run a large number of hypothetical seasons, each time drawing random outcomes for every match based on historical performance, fixture difficulty and player availability. The result is a spread of total points that tells you how likely a team is to finish above a certain threshold. By looking at the median, quartiles and extremes you can gauge both expected performance and risk.
Key inputs that shape a simulation
The core data you feed into a model are player points per game, minutes, goals, assists and clean‑sheet tallies. For the 2026/27 season, DefCon points remain unchanged: a defender or midfielder earns a maximum of 2 points per match whether they register 10 or 20 clearances. You also need to include the new BPS rules, goalkeepers now get +1 for a big‑chance save, and the "save from outside the box" metric is removed.
2026/27 season changes that affect simulations
The Premier League confirmed eight chips in total, split into two sets of four. The first set must be used before the Gameweek 19 deadline of 13:30 GMT Saturday 2 January 2027 and cannot be carried over. Up to five free transfers can be rolled, which means you can stack a few moves without penalty if you plan your chips. The scoring cut‑off has been extended to allow more post‑match Opta review data to enter BPS and DefCon calculations.
Chip strategy and free transfers
A well‑timed wildcard can reset your squad in a way that maximises the value of upcoming fixtures. The triple‑captain chip can double the impact of a hot striker like Erling Haaland or a play‑making midfielder such as Bruno Fernandes. Bench‑boost gives you one extra score from the bench, so a squad with depth in positions that have high fixture difficulty can benefit. Rolling free transfers can save you a chip later in the season, but you should plan them in advance to avoid missing a key opportunity.
BPS tweaks and defensive points
Defensive contributions (CBIT for defenders, CBIRT for midfielders and forwards) still count as 2 points maximum per match. The top DefCon scorers last season were Anderson (52), Senesi (50) and Tarkowski (44), all of whom were either a centre‑back or a defensive midfielder. Because the cap prevents runaway point totals from a single match, a defender with 20 clearances still only earns 2 points. This makes defensive reliability a more predictable factor than raw activity.
Live features and the Price Change Predictor
The league now shows projected bonus points 20 minutes into a match, allowing you to see who is likely to take the bonus award before the game ends. Mini‑league standings and overall ranks update live, so you can see how a single transfer or chip move changes your position in real time. The official Price Change Predictor tool lets you see how a player’s price might react to a surge in points, which is useful if you plan to buy or sell before the next gameweek.
Running a simulation: a practical example
Suppose you have a squad that includes Declan Rice, Dominik Szoboszlai and a goalkeeper with 19 clean sheets. You feed their points per game, Rice 5.1, Szoboszlai 4.4, the keeper 4.4, along with minutes and expected goals into the model. You then set the chip usage: wildcard before GW19, triple‑captain on the week where Rice faces a weak opposition, and bench‑boost on a low‑scoring fixture. Running 10,000 iterations shows a median point total of around 1,200 for the season, with a 5‑point lower quartile of 1,150. This gives you a clear idea of the potential upside and downside.
Common pitfalls and how to avoid them
Many managers forget to account for the 2‑point cap on defensive contributions, which can inflate the projected value of a defender who consistently registers 15 clearances. Another mistake is ignoring the BPS tweak for goalkeepers; a keeper who saves a big chance will now earn an extra point that older models would miss. Finally, not rolling free transfers early can lock you into a sub‑optimal squad that forces you to use a chip later when you might have been better off using it earlier.
Why simulations matter for your team
Simulations turn the inherent uncertainty of a season into a set of probabilities. They reveal the expected value of a chip move, the risk of a bad run of form and the potential reward of a deep run in a cup. By seeing the distribution of outcomes, you can decide whether a bold transfer is worth the risk or if a conservative approach will keep you in the top 10.
Key takeaways
- DefCon points are capped at 2 per match, so a defender with 20 clearances still earns only 2 points.
- The 2026/27 season’s eight chips are split into two sets of four, with the first set locked before GW19.
- Goalkeepers gain +1 BPS for a big‑chance save, and the "save from outside the box" metric is removed.
- Live projected bonus points appear 20 minutes into a match, and the Price Change Predictor shows likely price swings.
- Simulations provide a median, quartiles and extremes, giving a clear picture of expected performance and risk.
FAQ
Q: How many iterations should I run for a reliable simulation? A: Running 10,000 iterations is a common practice; it gives a smooth distribution and a stable median while keeping computation time reasonable.
Q: Do I need to include chip usage in every simulation? A: Yes, because chips can have a large impact on the outcome. Including a wildcard, triple‑captain or bench‑boost in the scenario you want to evaluate shows how they shift the overall point spread.
Q: Why is the defender point cap important? A: The cap prevents a single defender from dominating the leaderboard in a single match; it makes defensive reliability a more predictable factor.
Q: Can I use the live projected bonus points to pick my captain? A: Projected bonus points give a hint of who is likely to take the bonus, but the final bonus award depends on the actual match performance, so use it as a guide rather than a guarantee.