What is FPL price change and how does it work
By Arasi Rex · Updated 7 August 2026 · 5 min read
An FPL player's price rises or falls by £0.1m at a time, driven by how many managers transfer him in or out, with changes applied overnight UK time. Because the game rounds in your favour when you sell, a player who rises from £5.0m to £5.4m sells for £5.2m, meaning you bank half the profit, while a falling player is sold at the price you paid until he drops below it. For 2026/27 the Premier League added an official Price Change Predictor that shows each player's movement toward a rise or fall, which has turned squad value from a mystery into something you can plan around.
How prices move: transfers in, transfers out
Price changes in FPL are a direct function of transfer activity. When a player is heavily transferred in, his price rises by £0.1m; when managers are dumping him in bulk, the price falls by £0.1m.
Changes are applied once a day, overnight UK time. That timing matters for two reasons. First, it creates a deadline effect: managers pile into a player the day before an expected rise, which is why popular transfers cluster in the hours before a price change. Second, it means the daily update at 00:00 UK time is when you actually see movement, and the new official Price Change Predictor gives you a look at what is coming before it lands.
The practical scale is modest. Historically, total market price movement lands around £0.3m net per Gameweek, so the managers who chase every rise end up paying real money in wasted transfers. The value game is not catching every £0.1m, it is owning the players who rise before the crowd gets in.
What you pay when you sell
The selling price is where most managers get burned. When you sell a player who has risen, the game pays you the average of the price you bought him for and his current price. Buy at £5.0m, watch him rise to £5.4m, and you sell for £5.2m: half the profit, banked.
The rounding works in your favour, but only at the margin. Price changes come in £0.1m steps, so a player who rises twice nets you £0.1m of sellable value, and the timing of your purchase decides the split. Buy a player mid-rise and you own the profit from that point; buy him after the crowd has finished and you have bought the top.
Falls hurt the other way. Buy at £5.0m and watch him fall to £4.8m and the same formula pays you £4.9m, so the loss is real the moment you sell. That is why a falling premium asset is not just losing points, it is trapping your budget: you either hold him and watch the value evaporate or sell into the fall and take the loss.
The 2026/27 Price Change Predictor
The official Price Change Predictor is new for 2026/27. It uses FPL's own transfer-activity data to show each player's progress toward a price rise or fall as a percentage, with predictions refreshed daily at 00:00 UK time. A reading over 100% signals an imminent change.
The value of the tool is that it replaces guesswork with official data. Where managers used to rely on third-party trackers and transfer rumours, the predictor shows the same movement the game engine sees, which makes the "will he rise before tonight's deadline" question answerable instead of a coin flip. It lives on the FPL site alongside the scoring rules, and it is the single best argument for checking your squad's value before you make a transfer, not after.
The rules that move around prices
Price changes do not happen in isolation, they interact with the rest of the game. Up to five free transfers can be rolled over, so a manager who banks free transfers across a fortnight has more room to chase a rise without paying a 4-point hit for the extra transfer. A transfer beyond your free allowance costs 4 points, which is the real cost of chasing price movement: paying points to catch value that the next price rise may not repay.
The value of a rising player also feeds the scoring system. Defensive contribution points, unchanged for 2026/27, pay 2 points for 10 CBIT (defenders) or 12 CBIRT (midfielders and forwards), capped at 2 per match, and the players who bank those reliably are often the same ones rising in price. For the full points table, see our FPL scoring guide. Chips interact with prices too, since a Free Hit or Wildcard lets you chase rises without burning your transfer budget, covered in our chips guide, and the bonus points that follow strong performances are covered in our bonus points guide. Live movement through a Gameweek is tracked on our FPL hub.
FAQ
How much does an FPL player's price change? By £0.1m at a time. Players rise or fall in £0.1m steps based on how heavily they are transferred in or out, with changes applied once a day overnight UK time.
How much do you get when you sell a player in FPL? You get the average of the price you paid and his current price. Buy at £5.0m, sell when he is £5.4m, and you receive £5.2m, banking half the profit.
When do FPL price changes happen? Once a day, overnight UK time. The official Price Change Predictor for 2026/27 refreshes its predictions daily at 00:00 UK time.
Does the FPL Price Change Predictor tell you if a player will rise? It shows each player's progress toward a rise or fall as a percentage using official transfer data. A reading over 100% signals an imminent change.
Key takeaways
- Prices move by £0.1m a day in response to transfer activity, applied overnight UK time.
- Selling pays the average of your purchase price and the current price, so you bank half of any rise.
- The official Price Change Predictor, new for 2026/27, shows each player's progress toward a change and refreshes daily at 00:00 UK time.
- Total market movement runs around £0.3m net per Gameweek, so chasing every rise costs more in transfers than it returns.
- A falling player sells at the average of what you paid and his current price, so you take half of every drop the moment you sell, which is how price falls trap your budget.